About
Background
I design meaningful and memorable experiences–online and on ground. I have over a decade of experience in design and web development. I’ve been designing with Adobe® products since 2006 and developing websites on WordPress–and with other CMSs and frameworks–since 2007. In my spare time, I’m broadening my skillsets in UX and humanity-centered design with Interaction Design Foundation, Nielsen Norman Group, and various courses on LinkedIn Learning and Udemy. I’m becoming a collector of certifications, too, as to keep up with Artificial Intelligence, Angular, React, Data Analytics & Visualization, and the Microsoft ecosystem.
Why “Experience Designer?”
As an experience designer I am a generalist versed in research, design, and development for physical and digital products. In the past I referred to myself as a Unicorn Experience Designer. I removed “unicorn” from it. Why?
- After reading this post by Christopher Nguyen, I reasoned unicorn is a self-praising word. That’s not humble.
- Everyone can do at least a little coding for websites these days. I’m not special in that regard.
- Everyone brings additional skills from another domain. I just bring my domains to the problem and solution spaces.
What’s it like to work with me?
Temperament (MBS)
One of my favorite examinations for temperament is the Management By Strengths (MBS). After looking through the descriptions, it’s pretty accurate to my communication and management styles. I’m Paced!
Description of Strengths
- Harmony-oriented, cooperative, friendly, and easy-going
- Conscientious in making decisions and persistent in gathering the necessary facts
- Methodical, making every move count
- Have a long fuse and tend to hold things within
- Thorough and a good planner; don’t like being rushed at the last minute
- Naturally good listener and have a good memory
- Loyal and stable
- Appreciate time to adjust to changes
High Trait: Pace
The blue color code represents the Pace trait. As a paced person, I’m naturally cooperative, considerate, and easy going. Though I deal with it well, as a Paced person, I frown upon being rushed at the last minute. So, it’s best that people get with me early and agree as to when something needs to be accomplished. This result surprised me, as having gone through design school and startup culture, I am accustomed to rushed deadlines and collaborative cramming. Not that I like it, but I can do it without complaint.
Communication by Strengths
I appreciate people who are candid, to the point, and give me the time to think and evaluate the facts concerning change.
Motivation by Strengths
- D Below the Line (-9) : non-intimidating style
- E Below the Line (-21) : privacy
- P Above the Line (21) : harmony, cooperation, timing
- S Above the Line (10) : justice, specific praise, constancy
Results of Self Evaluation Survey
In 2020 I asked colleagues and previous collaborators what it’s like to work with me. After synthesizing the data, here are the results. Categorized by how others observe my thinking, feelings, and actions:
| Cognitive (Thoughts) | ||
|---|---|---|
| Insatiably Curious | Unceasingly Reflective | Habitually Systematic |
| Emotive (Feelings) | ||
|---|---|---|
| Shamelessly Humble | Steadily Composed | Selectively Contagious |
| Active (Actions) | ||
|---|---|---|
| Selflessly Dedicated | Excitedly Collaborative | Perpetually Refining |
Some of these observed qualities were probably due to my reading Ryan Holiday’s work on stoicism and Meditations by Marcus Aurelius.
Champion Empathy
Empathy for people underpins my processes. Listening to, participating with, and observing people in context elicit wisdom and empathy while aiding identification of root problems. Identifying root problems are key, because there’s nothing worse than solving for the wrong problem. Deciding what to do should always be predicated on data gathered from empathetic means, and carried forward from those premises.
Celebrate Tiny Wins
I know what it’s like to navigate turbulent work environments. I know the impact that vagueness, chaos, complexity, ambiguity, and uncertainty pose to well-being. I also know that it’s imperative we maintain healthy habits of mind amid turbulent conditions. Mature coping mechanisms of humor, sublimation, and gratitude help people (and myself) through these times. Celebrating the tiny wins is an effort to highlight successes no matter how small they are in the broad scheme of things. And in truth, the tiny wins are what contribute to an organization’s overall success. Allocating time and attention to tiny wins helps a team nurture resilience and camaraderie.
Personal Manifesto (long-form)
Don’t try to be the original; just try to be good. Although I’m a designer and developer in the sense of producing web and mobile applications, and their visual elements used to elicit actions, there is a deeper definition that permeates everything I do. This deeper definition incorporates designing for emotion and reason, sustainable (human) systems, multiple alternative futures, and the empowerment of all stakeholders and cultures involved. As a designer in the 21st Century, I acknowledge my role as a steward for humanity and our biological ecosystems as a whole–empowering people to co-design for emergence under pressing problems they courageously face. To do this, I use a variety of methods to foster design thinking and systems-thinking in our white water world.
Sources and Inspiration
Pendleton-Jullian, A. M., & Brown, J. S. (2018). Design unbound vol. 1. designing for emergence in a white water world (Vol. 1). The MIT Press.
Pendleton-Jullian, A. M., & Brown, J. S. (2018). Design unbound vol. 2. designing for emergence in a white water world (Vol. 2). The MIT Press.
Protzen, J.-P., Harris, D. J., & Rittel, H. (2010). The Universe of Design: Horst Rittel’s theories of design and planning. Routledge.
21st Century Design with Don Norman. Interaction Design Foundation.
Hardy, Tom. (2010). INNOVATION and CHAOS. Design Management Journal (Former Series). 5. 35 - 39. 10.1111/j.1948-7169.1994.tb00399.x.
Norman, Donald A. (2013). The design of everyday things (Revised and expanded editions ed.). Cambridge, MA London: The MIT Press. ISBN 978-0-262-52567-1.
Risdon, Chris & Quattlebaum, Patrick. Orchestrating Experiences: Collaborative Design for Complexity. Rosenfeld Media, 2018.
Hardy, Tom & Chung, Kook & So, Shin. (2010). Strategic Realization: Building Fundamental Design Values. Design Management Journal (Former Series). 11. 65 - 69. 10.1111/j.1948-7169.2000.tb00289.x.
Rogers, Everett M. Diffusion of Innovations: 5th Ed. Free Press, 2003.
Culmsee, Paul, and Kailash Awati. Heretic’s Guide to Best Practices: The Reality of Managing Complex Problems in Organisations. iUniverse, 2013.
Eemeren, Frans H. Van, and R. Grootendorst. A Systematic Theory of Argumentation: The Pragma-Dialectical Approach. Cambridge University Press, 2010.
Walton, Douglas. Informal Logic a Pragmatic Approach. Cambridge University Press, 2012.
Martin, Roger L. The Design of Business: Why Design Thinking Is the next Competitive Advantage. Harvard Business Press, 2009.
Senge, Peter, et al. The Necessary Revolution: How Individuals and Organisations Are Working Together to Create a Sustainable World. Nicholas Brealey Pub, 2011.
Thomas, David Dylan, and Yasmine Mustafa. Design for Cognitive Bias. Jeffrey Zeldman / A Book Apart, 2020.
Monteiro, Mike. Design Is a Job. A Book Apart, 2022.
Conklin, E. Jeffrey. Dialogue Mapping: Building Shared Understanding of Wicked Problems. Wiley, 2006.
Erika Hall. Conversational Design. A Book Apart, 2018.
Hall, Erika, and Kio Stark. Just Enough Research. 2nd ed., A Book Apart, 2019.
Shedroff, Nathan. Design Is the Problem. Rosenfeld Media, 2011.
Education
Bachelor of Science in Visual Communication Technology, Bowling Green State University, 2010.
Masters of Fine Arts (unfinished), Savannah College of Art and Design, 2011-2016. Earned 95 of 100 credits towards the MFA.
Certifications
As I mentioned in my background, I’ve become a bit of collector with certifications. Upskilling and staying updated on current trends across my tech stacks are important to me.